22 May 2024
Reflection is a powerful feature in C#. It is widely used in many aspects of Unity and game development.
This article contains my notes from a more systematic study of reflection.
C# Reflection
Algorithm
18 Dec 2023
This blog provides an overview of Unity's Timeline, a powerful visual tool for creating cinematic content and gameplay sequences.
Unity Timeline
Algorithm
13 Sep 2023
Notes for 'Algorithms, 4th Edition' - Chapter 1: Fundamentals
Algorithm
10 Apr 2023
3Blue1Brown's 'Essence of Linear Algebra' is widely acclaimed as one of the best video series for learning the subject.
This blog summarizes its key concepts along with my personal understanding.
Mathematics Linear Algebra
29 Mar 2023
The new Input System in Unity is a powerful and flexible way to handle input from various devices.
This article provides a brief overview of how to set up and use the Input System in Unity.
Unity Input System
28 Mar 2023
Generics are an extremely important feature in C#. Proper use of generics can greatly improve coding efficiency.
Here are some usage methods for generic constraints summarized.
C# Generic