Exploring the principles, implementation, and practical applications of the Perlin noise algorithm in procedural generation from a beginner's perspective.
Unity Algorithm Procedural Generation Noise
A Game Jam entry with the theme '和(Harmony).'
GameDev Unity GameJam
Final project for the 'Computer Graphics' course.
A software rasterizer built from the ground up with no third-party dependencies.
C/C++ Graphics
A puzzle game with the theme 'Scale' created for the GMTK Game Jam 2024.
GameDev Unity GameJam Puzzle
The final project for the 'Game Creation 2' course.
A two-player versus game with satisfying, collision-based gameplay.
GameDev Unity Party
The week 3 group project for the 'Game Creation 2' course.
A two-player game centered on the experience of 'trust.'
GameDev Unity Cooperation
The week 1 group project for the *Game Creation 2* course.
A 'One Button' party game about inflating balloons.
GameDev Unity Party
A 48-hour Game Jam entry with the theme 'Absorb.'
It Just Suck.
GameDev Unity Minimalism
Final project for the 'Game Programming Practice' course.
A Chinese Chess game with LAN multiplayer support.
GameDev C/C++ Socket
A 48-hour Game Jam entry with the theme 'Touch.'
This was my first in-person Game Jam, held at the Rocket Punch Games site in Beijing.
GameDev Unity GameJam
Final project for the 'Game Creation I' course.
A 2D platformer that blends traditional Chinese lion dance culture.
GameDev Unity Platformer
The week 3 group project for the 'Game Creation I' course.
A 2D horror game based on the SCP universe.
GameDev Unity Horror
An AI-themed Game Jam requiring over 50% of the game's art, code, and text to be generated by AI.
GameDev Unity GameJam
A mini serious game inspired by the COVID-19, developed during the CUC Serious Game Workshop 2022.
GameDev Unity SeriousGame
Project of a 72h Game Jam hosted by the School of Animation and Digital Arts of CUC and Unreal Engine.
This was my first Game Jam, a truly memorable experience.
GameDev Unity GameJam